This is episode 3 of my Unreal Engine 4 Blueprint Creations Series where we create a variety of scripts inside of blueprints to get a solid understanding of how blueprints work and how we can create mechanics and assets to form our own game.
In this video we show you how to create a basic flashlight using the player blueprint, adding a spotlight, attaching it and then setting up a keybinding for it in the project settings.
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