This is episode 12 of my Unreal Engine 4 Blueprint Creations Series, In today's video we look at how we can create a count down timer complete with a game over state!
We do this by using variables for minutes and seconds and decrementing them until they get down to 0... from there we pause the game and fire off our end game mechanics!
This is episode 12 of my Unreal Engine 4 Blueprint Creations Series where we create a variety of scripts inside of blueprints to get a solid understanding of how bluepr
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