This is episode 4 of my Unreal Engine 4 Blueprint Creations Series where we create a variety of scripts inside of blueprints to get a solid understanding of how blueprints work and how we can create mechanics and assets to form our own game.
In this video we will be using the timeline node and some basic rotation to create a dynamic day and night cycle using blueprints allowing you to move the light source based on the time of day!
Unreal Engine 4 Download - http://adf.ly/in24w
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