This is episode 35 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We'll be going over how to create various mechanics built around the game.
Today we'll be setting up a door that can only be opened by the player with a key in their inventory system. We'll be setting up the basic elements for it ready for us to script in the next video.
- Matinee Animation Sequence
- Trigger Box
- Bringing assets into our scene
- Basic Play/Bluepr
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