This is episode 38 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We'll be going over how to create various mechanics built around the game.
Today we'll start to set up a series of instructional popups showing the player the relevant controls and what they mean. We'll go over the below aspects.
Having said that we:
- Import the UI graphics from our HUD
- Set up anchor points and pinning
- Set up preliminary script to have it disp
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