This is episode 46 of my unreal engine 4 beginner tutorial series, in today's episode we go over the process for creating a heads up display in your game. Throughout this video we go over the steps of bringing 2D elements into the engine from adobe Photoshop, into a widget and get them onto the viewport ready to be seen by the player!
Make sure you check out tomorrow's video where we go over how to create the binding functions to attach the player's health variables for the progress on the h
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