Here we take a look at how we can add a timer onto the player's heads up display (HUD) and get it to count down to when the match or objective goal finishes.
We go over creating the text within our UI blueprint and binding it to variables that we control without our game mode blueprint.
Unreal Engine 4 Beginner Tutorial Series:
https://www.youtube.com/playlist?list=PLL0cLF8gjBpqDdMoeid6Vl5roMl6xJQGC
Blueprints Creations Series
https://www.youtube.com/playlist?list=PLL0cLF8gjBpoojQ7YqsSsxycBe5S3ikkV
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