Download the image planes used here: http://wp.me/P3V1aP-pz
Too fast? Download the extended cut video: http://wp.me/P3V1aP-Bl
This Maya tutorial covers the head and face modeling process from start to finish. I show the process I use to model the head and face, first focusing on creating good topology and edge flow, and then how to make the likeness match.
The end result is a well topologized head model that will be perfect for animation or sculpting. Proper topology is a must for head modeling - the edge
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