This is episode 40 of my unreal engine 4 beginner tutorial series, in today's episode we show you how to set up inputs inside of your project settings ready to be used in blueprints using action events.
This allows you to set up keybindings for gameplay mechanics, allowing you to utilise and prepare your games for cross platform such as Xbox One, PS4 or PC!
Blueprints Creations Series
https://www.youtube.com/playlist?list=PLL0cLF8gjBpoojQ7YqsSsxycBe5S3ikkV
Sample Heightmap Download - http://adf.ly/1
آی-ویدئو