Unreal Engine 4 Beginner Tutorial Series - #12 Custom Static Meshes
This is episode 12 of my Unreal Engine 4 Beginner Tutorial Series, In this video I show you how to export a custom static mesh from a 3D modelling package such as:
3DS Max (Shown in this video)
Maya
Blender
I then proceed to show you how to import it into the content browser as an FBX, view it in the static mesh editor and bring it into your scene just like any other static mesh.
Unreal Engine 4 Download - http://adf.ly/in24w
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