Learn how to access a class from within another class and use the accessed class' properties. We setup a direct reference to the class and we also grab the GameObject and get the component using GetComponent().
Introduction to C# in Unity is a series that aims to teach newcomers, or maybe even those not-so-new, C# in the Unity environment. In this series we'll not be creating the next blockbuster mobile game or an MMO, but we'll be learning the fundamentals so that we can create awesome game
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