تماشای ویدئو Shaders Case Study Pokémon Battle Transitions از آی-ویدئو

In this Visual Case Study, we use shaders to recreate the various screen transitions seen in Pokemon and other RPGs. Support me on Patreon: https://www.patreon.com/DanMoran Unity Documentation - Platform specific rendering differences: http://docs.unity3d.com/Manual/SL-PlatformDifferences.html Get the Assets for this Video here: http://danjohnmoran.com/TutorialAssets/shaders_case_study_2_assets.unitypackage Music: Pokémon X
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