This video is a Cemu 1.7.4 performance comparison of a large 19k shader cache versus a much smaller 9k shader cache.
I look at the benefits of using the smaller cache both in compiling time and Frame Rate performance in-game.
In this comparrison I am using the 1440p and High Resolution Shadows Graphics packs in both instances.
The 9K shader cache can be found HERE:
https://mega.nz/#!AdEm3brA!FyQBxtjLdAQBhXMlTIVj25FNxQJtN2EhPbDda8TVtC8
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